One of the greatest movies of all time was Ghostbusters. It was followed up with one of the greatest cartoons of all time, The Real Ghostbusters (one of the most successful Movie-to-TV translations EVER). The mix of comedy, horror, and weird science was white-hot in the Eighties, and still maintains a loyal fan following to this day!!!

Artwork inspired by Atari and Ectofiend
August 19, 2014
First, a bit of Ghostbusters news: Erik Burnham has posted GBFans that the comic series may not be dead. There is at least the possibility that after the TMNT crossover, a Volume 3 may be coming after all.

But your suppositions about the cancellation are incorrect. The real reason isn't sales related (I assumed it was myself, but it turns out not so much.) I say that and it's inside baseball to say why, so it sounds like a playground retort "nuh uh!" But trust me, I had a long talk, if it WAS just sales, you wouldn't be seeing, say, a crossover beginning the next month with the same guys involved. So hooray, less people agree with you than you think!

Again, it's also not me. (Sorry, dude!) Or Dan. (Sorry again!)

Owing to conversations at SDCC, we may be sticking around. (;


I do think a volume 3 will happen (not set in stone.)

I do think Dan and I will be involved (if it does happen.)

I know this is from the writer, not an IDW editor or executive, but it's a glimmer of hope.

Now...on to GenCon 2014!

First, breathe easy, no internet-breaking pictures this year.

Ogre and I went Thursday through Saturday; he did really really REALLY well with something, but I don't think he'd want me to talk about it so I won't. As for me..

Highlight of course was meeting up and hanging around Vincent Belmont and his fiance (soon to be wife by the end of the month). We jawed about Ghostbusters stuff, of course, and some things he has in the fire that, again, I don't think he'd want me talking about yet but it sounds really exciting. But then there's the people I met that I hadn't before...

That's Rob Heinsoo, designer or co-designer of three of my favorite games: The Fourth Edition of Dungeons and Dragons, the hilarious Battle Wizards card game, and his latest project, Pelgrane Press's 13th Age alongside Jonathan Tweet, co-creator of another of my very favorite games, Ars Magica. I got 13th Age's core book last year, but I got more books this year:

It's funny...I didn't have my core book with me Thursday, when I bought those, and I asked if I brought it in later in the week if he'd sign it. I brought it Saturday, went by the Pelgrane booth about four times, and he wasn't there. I had just called for our ride home when, literally on our way to the door, I made one last "hail mary" at the Pelgrane booth...and there he was.

Awesome guy, awesome stuff he makes.

I met another awesome inside guy when I bought all this stuff at the Atlas Games booth:

He saw me looking through the Ars Magica books, and struck up a very energetic conversation about it. His badge was turned over, so I couldn't read his name, but finally when I could--it was Erik Dahl, who's been one of the line writers for almost a decade now. wonder he was so excited about it. Once again, really great guy.

And then there was the great guy from Texas who demoed Cthulhu Dice. He was actually--small world that this is sometimes--one of my Dad's coworders.

And then, the odd case of another longtime Ghostbusters message board contributor and resident of Central Indiana, whom I somehow missed meeting in person. Until Saturday.

That's Borzou, of the Circle City Ghostbusters. He's really nice, and the scout trooper armor attests to his prop making skills. I doubt this will be our last meeting.

So the rest of the haul:

Doctor Who had another good year, with the all-new Twelfth Doctor Sonic Screwdriver; in-story, it hasn't changed, but the prop toy has improved it's action. Or so the people that bought the Eleventh Doctor Sonic Screwdriver tell me; I also found a booth selling Character Building singles, so picked up a few I hadn't got yet.

Some stuff to help our DnD campaign if we ever get it going again; I have my preferences, but I'm not an edition warrior--I have no trouble mixing DnD4 and Pathfinder stuff, since none of this stuff is rule-specific anyway.

And some odds and ends:

Atlas basically gave me those two board games with Grand Tribunal (in the Ars Magica stuff, above); some more dice stuff, including my new Escalation Die; the GenCon 2014 commemorative set from Crystal Caste; and something I was truly honored to recieve, a Circle City Ghostbusters patch from Borzou.

A great time had by all, and looking forward to next year! Only 345 days to go!

--Fritz V. Baugh

News Archive

Everything you didn't even know you were afraid to ask. Click HERE to enter the Ghostbusters Reference Omnibus!
My alter ego, Dr. Fritz V. Baugh, is a member of the Ghostbusters West Coast,a franchise of Ghostbusters International. Click on the logo below to visit the GBWC web site!!!

My own take on the Ghostbusters. Some of my own creations aren't this much fun to write! Click HERE to see the stuff...

Five newest stories (newest on top)

Ghostbusters: Enlightenment, Part Three
June 8, 1994--Timeline Year Twelve
As Ray and Liz prepare to journey to Dragonsfall, unexpected--but very welcome--help arrives.
(First Posted July 15, 2014)

Ghostbusters: Enlightenment, Part Two
June 8, 1994--Timeline Year Twelve
So where has Liz Hawthorne been for the last three years? Why did she go? And can Ray Stantz help her even without the rest of the Ghostbusters?
(First Posted June 8, 2014)

Ghostbusters: Enlightenment, Part One
June 8, 1994--Timeline Year Twelve
Liz Hawthorne, the maga known as Lady Enlightenment, is in deep trouble. She turns to Ray Stantz and the Ghostbusters for help, unaware that things have changed drastically in the three years since she's seen them...
(First Posted May 13, 2014)

Ghostbusters: The Monster That Is A Cookie
1984--Timeline Year Two
Ray's trying to eat the cookies his Aunt Lois sent. Then he gets more exposure to cookies that he could ever want--there's a monster at a cookie factory. So much for his diet, huh?
(First Posted May 13, 2013)

Ghostbusters West Coast: Toy Soldiers, Part Three
July 18, 2009--Timeline Year Twenty-Seven
The CEO of the GBWC and the Prince of Los Angeles meet. More bad dreams are going around. Darkness falls on Los Angeles once again.
(First Posted May 13, 2012)

"Oh, God, he draws too..." A gallery of profile pictures of numerous teams comprising Ghostbusters International...Click HERE if you dare...

There are other great Ghostbuster sites on the web!!! Click HERE to check out some of them!!!

Do we really need another message board? Probably not. But as you can see here I made one anyway...

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Legal Stuff that's Boring Unless You're Louis Tully...

Ghostbusters is©1984 Columbia Pictures. Ghostbusters 2 is ©1989 Columbia Pictures The Real Ghostbusters is ©1986 Columbia Pictures Television and DiC Productions. Extreme Ghostbusters is ©1997 Columbia Pictures Television and Adelaide Productions. The 88MPH comic book is © 2004 Sony and 88MPH Studios. Ghostbusters: The Return is © 2004 Sony and iBooks. Ghostbusters by IDW 2008-Present Sony and IDW. Ghostbusters: Ghost Busted 2008 Sony and TokyoPop. Ghostbusters: The Video Game 2009-2011 Sony and Atari. No use of characters and images associated with the above is intended for profit, or to challenge the copyrights of the above holders. Characters and ideas not appearing in the above copyrighted works are to be considered © Fritz V. Baugh and/or their respective creators

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